Weapon Variations

Gun Variations

(May Select 1, Gun Only)
  • Burst Spores (Cost: +1 and 10t)
  • Gauss (Cost: +1)
  • Ion (Cost: +0)
  • Irradiated (Cost: +1 and 14t)
  • Laser (Cost: +1) [Protagonist Archive]
  • Metal Slug (Cost: -1) [Protagonist Archive]
  • Particle (Cost: -1)
  • Plasma (Cost: +2) [Protagonist Archive]
  • Rail (Cost: +1 and 14t)
  • Self-Guided (Cost: +1*) [Protagonist Archive]
  • Self-Propelled (Cost: +0)
  • Spine Launcher (Cost: +1)

Shell Variations

(May Select 1, Shell Only)
  • Antimatter (Cost: +2*) [Protagonist Archive]
  • Dispersion (Cost: +0)
  • Dummy (Cost: -1)
  • Electro-Gravity (Cost: 14t)
  • Kinetic (Cost: +0)
  • Plasma (Cost: +2) [Protagonist Archive]
  • Self-Guided (Cost: +1*) [Protagonist Archive]
  • Shrapnel (Cost: +0)
  • Smoke (Cost: -1)
  • Snare (Cost: +0)

Chemical Variations

(May Select 1, Chemical Only)
  • Antimonic Acid (Cost: +1)
  • Bloated Toxin Sacks (Cost: +1) [Protagonist Archive]
  • Cryo-Gel (Cost: 10t)
  • Death Spores (Cost: +0) [Protagonist Archive]
  • Infectious (Cost: +0) [Protagonist Archive]
  • Napalm (Cost: +0)
  • Neurotoxin (Cost: +1 and 14t)
  • Synthetic Poison (Cost: +0)
  • Vile Cloud (Cost: 12t) [Protagonist Archive]
  • Zhou Contagion (Cost: +4) [Protagonist Archive]

Disruptor Variations

(May Select 1, Disruptor Only)
  • Well Made (Cost: 12t) [Protagonist Archive]
  • Advanced (Cost: +0) [Protagonist Archive]
  • Buster (Cost: +2) [Protagonist Archive]
  • Ripple (Cost: 14t) [Protagonist Archive]
  • Mass Charge (Cost: +2) [Protagonist Archive]
  • Riot Control (Cost: +1) [Protagonist Archive]

Gun Size Variations

(May Select 1, Not Drone or Melee)
  • Body Mounted (Cost: +1)
  • Mounted Weapon (Wgt: -1 to -3; Cost: -1)
  • Tiny (Cost: -1)

Drone Variations

(May Select 1, Drone Only)
  • Anti Grav (Cost: 14t)
  • Armored (Wgt: +1 (+2); Cost: +1)
  • Echo (Cost: +1) [Protagonist Archive]
  • Holographic (Wgt: (0); Cost: -1)
  • Horror (Cost: +1)
  • Mech (Cost: +0) [Protagonist Archive]
  • Piece of Your Faren (Cost: +2*) [Protagonist Archive]
  • Security System (Wgt: -1; Cost: Inf instead and 14t)
  • Synth Steel (Wgt: +1 (0); Cost: 14t)
  • Utility (Cost: +0)

Combat Colmputer Variations

(May Select 1, Combat Computer Only)
  • Refined (Cost: +0) [Protagonist Archive]
  • Spectral Zoom (Cost: +0) [Protagonist Archive]
  • Orbital Targeter (Cost: 14t) [Protagonist Archive]
  • Multi Targeter (Cost: +1) [Protagonist Archive]
  • Macro Drone Sync (Cost: +1) [Protagonist Archive]
  • Micro Drone Sync (Cost: +2) [Protagonist Archive]
  • Spacecraft Sync (Cost: +2) [Protagonist Archive]

Melee Variations

(May Select 1, Melee Only)
  • Arc Fire (Cost: +1)
  • Claw (Cost +0)
  • Composite (Cost: +0)
  • Hammer (Cost: +0)
  • Injector (Cost: +0)
  • Nano-Bone (Cost: 14t)
  • Shock Stick (Cost: +1) [Protagonist Archive]

Melee Shape Variations

(May Select 1, Not Thrown, Melee Only)
  • Body Mounted (Cost: +1)
  • Bayonet (Wgt: -1 to -3; Cost: -1)
  • Long (Cost: +0)

Research Gun Variations

(May Select 1, 'Gun Prototype' Only, May Not Select Gun Variations)
  • Arc Beam (Cost: +1)
  • Archon Gene Shredder (Wgt: +1; Cost: +3)
  • Grav Render (Cost: +0)
  • Nephilim Borer Beetle (Cost: +1)
  • Orbital Bombardment Array (Wgt: +2; Cost: -1)
  • Psi Reaper (Wgt: -1; Cost: +2)
  • Trash Launcher (Wgt: +2; Cost: -1)
  • Void Cannon (Cost: +1)

Prototype Gun Variations

(Must Select 1 From Each Area, 'Gun Prototype' Only)
Barrel Variations
  • Cut Down (Wgt: -1; Cost: 12t)
  • Multi (Cost: 14t)
  • Oversized (Cost: 16t)
  • Well Made (Cost: 10t)
Targeting Variations
  • Auto Targeter (Cost: 14t)
  • Gyro Stabiliser (Wgt: +1; Cost: 16t)
  • Iron Sight (Cost: 10t)
  • Spray (Cost: 12t)
Loader Variations
  • Backpacker Feeder (Wgt: +2; Cost: 16t)
  • Balanced Magazine (Cost: 10t)
  • Large Manual Feed (Wgt: +1; Cost: 14t)
  • Small Rounds (Cost: 12t)

Weapon Variations

Degrees of Success Ozasuke